None of these add anything you can craft or fight. They're the shared code other mods in this pack are built on top of — remove one and several other mods stop working.
A cross-platform abstraction layer that lets mod developers write one codebase for Forge, Fabric, and NeoForge. Several mods in this pack depend on it purely as plumbing.
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A shared framework for building in-game configuration screens. If a mod in Mandaria 3 has a nicely laid-out settings menu instead of a raw text file, there's a good chance Cloth Config is why.
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Bundles the Kotlin runtime so mods written in Kotlin rather than Java can run on Forge at all. Purely a dependency — it adds no content of its own.
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The original, still widely used framework for extra equipment slots — rings, belts, capes, trinkets — beyond vanilla's armor and hand slots. Several of Mandaria's accessory and artifact mods hook into it.
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A newer, more flexible accessory-slot framework that runs alongside Curios in this pack, giving mod authors finer control over slot types, rendering, and stacking rules for wearable trinkets.
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A shared utility and world-generation library for Corgi_Taco's mods, handling low-level data-driven world-gen registration that other content mods build biomes and features on top of.
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An advanced animation engine used across modern Minecraft modding for complex, keyframed creature and item animations. It's the reason Mandaria's more elaborate mobs move as fluidly as they do.
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sbom_xela's shared library, providing the entity-rendering and animation utilities that Alex's Mobs and Alex's Caves are both built on. A hard requirement for that whole family of mods.
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MehVahdJukaar's shared library, supplying rendering, data-generation, and world-gen helpers that Supplementaries and the Target Dummy mod both rely on.
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A small shared utility library for mickelus's mods, underpinning Tetra's item-model and networking code.
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MrCrayfish's shared library for networking, GUI, and rendering utilities, required by Backpacked and its cosmetic addons.
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A small shared library for jamalam360's mods, providing common utilities that RightClickHarvest is built on.
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LazrProductions' shared library, supplying common code for their gameplay mods, including Cuffed.
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A shared utility library for Project8gbDeRam's compatibility mods, underpinning the GraveStone x Curios compatibility patch.
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Obscuria's shared library, providing the world-gen and structure tooling that Aquamirae and Fragmentum both build their custom dimensions and biomes on.
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A lightweight, dependency-free configuration library used by several smaller mods in the pack to expose their settings in a consistent format.
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SSKirillSS's shared library, providing common item, effect, and data infrastructure that Relics and its various compatibility addons are all built on.
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A shared library from ElocinDev, supplying utility code used by their other mods in the pack, including the X-Ray detection tool.
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A shared physics and networking library for handling complex projectiles — the ballistics groundwork that Create Big Cannons' shells and rockets are built on.
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